Tuesday, July 29, 2003

Prowling the ruins of ancient software

Link: Prowling the ruins of ancient software

Sam Williams recently interviewed Grady Booch, Ward Cunningham, and myself about software archaeology; the issues surrounding preserving and understanding existing software. Grady focused on the preservation aspects, keeping archives of worthy software in museums. Ward and I concentrated on the issues on understanding the code that you come across (not just in a historical sense; this stuff is useful when maintaining code that’s six months old). The resulting article in Salon is fairly high level, but the underlying message is an important one.

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